Class

In Tales of Fantasy each player each player is given choices at certain levels to gain access to a new higher class and new skills allong with it.

Everyone starts out as a Trainee, A class suited for beginners (levels 0-5), only armed with basic combat skills.

LEVEL 5
At level 5 a player takes one the maybe most important choices because it really has a big impact on his way of playing later on.He can either become an Apprentice or a Pugilist.

Pugilist is a class suited for players level 5-20 specializing in melee attacks. They fight for honor and glory! (Final Advancement Options: Sentinel, Gladiator, Assassin and Marksman)

Apprentice is A class suited for players level 5-20 specializing in the arcane arts. They are masters of the elements. (Final Advancement Options: Druid, Summoner, Archmage, Priest)

LEVEL 20
At level 20 a player can speciallize even more in the path they have chosen.

Pugilists can become Rogues or Warriors.

Rogues are a class suited for players level 20-40 who wish to be quick and fleet of foot. Agile and nimble, their knowledge of poison is an added bonus.

Warrior is a class suited for players level 20-40 who wish to hone their skills with a blade. They can cleave through their enemies like the wind!

Apprentices can become Healers or Mages.

Healing is a class suited for players level 20-40 who have a benevolent heart. Healing and support of teammates are their primary duties, and also their greatest virtues.

Mage is a class suited for players level 20-40 who want to truly master the control and manipulation of their surroundings.

LEVEL 40
At level 40 a player can once again change to a higher class.

Rogues can become Assasins or Marksmen.

Warriors can become Sentinel or Gladiators.

Healers can become Druids or Priests.

Mages can become Summoners or Archmages.

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